Thursday, 19 December 2013
Medieval Tavern
My first attempt to create an environment using Cinema 4D. In my personal opinion, I think that this went very well.
Practice with Cinema 4D
After the XMAS holidays we will be doing a project on Games Design. This is a CG model of a bloodstained bed I produced as practice. Specifically the bed is an existing preset, but the texturing was created by myself.
Tuesday, 23 July 2013
NIKE Advert
Sunday, 14 July 2013
Saturday, 29 June 2013
Wednesday, 19 June 2013
Final Stop Motion Film
Rubbish, I know. Then again, it's my first time trying to properly move a stiff armature bit by bit.
Saturday, 1 June 2013
Fonts
FONTS
Here is a list of fonts I may use on my blog site.
Here is a list of fonts I may use on my blog site.
Wide
Latin
Verdana
Times
New Roman
IMPACT
Bookman Old Style
Arial Narrow
Bernard MT Condensed
Papyrus
Web Banner Tutorials
Here is a list of Web Banner Tutorials that you may find useful.
Entheo: Designing a simple web banner with a logo using photoshop.
http://www.entheosweb.com/photoshop/banner.asp
A Quick and Dirty step by step tutorial.
http://www.htmlgoodies.com/primers/ad_banners/a-quick-and-dirty-step-by-step-tutorial-lets-build-an-ad-banner-with-photoshop.html
Animated Web Banner
http://www.tutorialwiz.com/animated_banner/
Digital Composition DIY
http://digicompdiy.wordpress.com/2011/10/30/how-to-create-a-banner-for-your-webpage/
Bright Hub
http://www.brighthub.com/internet/web-development/articles/23099.aspx
Labels:
blogging,
Newcastle College,
ppd,
text,
Tutorials,
Web Design
Tuesday, 21 May 2013
Blog Design Brainstorm
A rough brainstorm for my blog design. I personally did not see any point of including this, but my current project insisted on it.
Saturday, 18 May 2013
IMAGE COPYRIGHT
IMAGE COPYRIGHT
Something every designer must know is copyright, which is basically the designer's right to control how a design is used. Because it is required on my current project (this very blog) I have posted an explanation focusing on Image Copyright.
http://freestocktextures.com/
Something every designer must know is copyright, which is basically the designer's right to control how a design is used. Because it is required on my current project (this very blog) I have posted an explanation focusing on Image Copyright.
Legally, the person who made the image (e.g. photograph or drawing), they own the copyright to that image. The copyright allows them to be paid for their time in creating the image. Any reproduction of the image done without permission would be a breach of copyright.
However, there are exceptions to the copyright, for example if they are an employee of the company the images are created for, or an employee instructed to create the images. In that case, the company owns the copyright. Alternatively, the person who created the image will not have copyright is there this an agreement that assigns the copyright to someone else. To claim copyright, you have to register your image in order to have prove of your ownship if someone else claims the image as their own.
- If you wish to use the work of others, you first need to directly contact and gain permission from the copyright owners before you use their work. If they grant consent, you may use their image. If they don't, under no circumstances should you use the image anyway.
- Do not use images from google image: there is a chance that an image came from a website that is different from the website you took it from.
- There a several websites full of stock images you can use freely. Here are a couple of example links:
http://freestocktextures.com/
My First Project
Below is a series of photographs of my first project. We were required to create a short stop motion film. I have had little experience in this technique, so the results were less than satisfactory.
The first four images feature a scrapped velociraptor clay sculpture I made. Obviously I didn't have the proper tools.
The final three images feature the crude green screen that was used, and the T-Rex head I made myself (Actually I finished painting it after another student made the armature). Due to a tight deadline I could only complete one side of the head, which wasn't so bad because it would be the only part of the head caught on film.
Thursday, 9 May 2013
Inspiration
In 2008, I went to the Empire Cinema, Newcastle, to see Dreamworks' Kung Fu Panda with my older sister. I am a massive fan of animated films, even ones fit for children, such as the Nightmare before Christmas, and even at the current age of nineteen, I still enjoy movies like Pirates in an adventure with Scientists and Despicable me. When I saw Kung Fu Panda, I was blown away by not just the movie, but the characters' designs, the setting, and the flawless animation. When I left that cinema, I knew that this was what I wanted to do. I wanted to design characters, or if I failed that, become a storyboard artist. I began collecting Art Of books full of designs drawn by Dreamworks Character Designer, Nico Marlet, who had designed the characters for not just Kung Fu Panda, but How to Train your Dragon as well and had effectively become my inspiration.
It was because of my desire that I have taken a college course in Interactive Media. In this blog, I will be posting inspirational videos and imagery, video game and movie reviews, and images of my own work for designers and students such as myself. Please take a look at my work, and give constructive criticism and tips on how I can improve. Some useful links to video tutorials would be nice, too. Thank you.
It was because of my desire that I have taken a college course in Interactive Media. In this blog, I will be posting inspirational videos and imagery, video game and movie reviews, and images of my own work for designers and students such as myself. Please take a look at my work, and give constructive criticism and tips on how I can improve. Some useful links to video tutorials would be nice, too. Thank you.
Subscribe to:
Comments (Atom)












